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Week 15
This week was a whirlwind of activity as we reached the final stages of our game development. After weeks of brainstorming, playtesting,...
Jul 29, 20241 min read


Week 13 : Playtesting and Refinements
This week, we conducted a few playtests with other people to gather feedback on our game. Feedback: To Improve: The game is too wordy,...
Jul 17, 20241 min read
Week 12 : Final Gameplay Mechanism and Playtesting
This week, we presented our final gameplay mechanism and explained the idea behind our game to our lecturer. During the explanation, we...
Jul 17, 20241 min read


Week 7 & 8
By week 7 our wonderful artists, Alyssa, Angel & Sze Ching, had made good progress on the artwork for our game. Our intended art style is...
Jul 11, 20241 min read


Week 11 : Redesigning Cards and Blog Transition
The primary objective of this week is to redesign our cards, as they were plain white and black in the testing phase. We decided to...
Jul 11, 20241 min read


Week 1o : Playtesting and Improvements
This week, we aimed to identify improvements for our tabletop game through playtesting. Test Play with others At first, we try to...
Jul 10, 20241 min read


Week 5 : Test Play and Feedback
This week, we test-played our tabletop game to ensure everything was working well and made balance changes based on feedback. Test Play...
Jul 10, 20241 min read


Week 4 : Developing the Alpha Game Framework
This week's goal was to finalize our tabletop game idea from last week and develop the alpha game framework. Preparation Work The rough...
Jul 10, 20242 min read


Week 3 - Formation: Beldum
This week was our first week together as a team. None of us had ideas for a team name until we were told to pick a Pokemon. And Aiman...
Jul 7, 20242 min read
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